Mov video support and maximum file size stimation
Completed1.- My camera gives me .mov files, Do you plan to support this file type in the future?
Do I lose information if I use software to transform the mov file into avi file?
2.- And another question is, I think it would be great if the software would be able to analyze my computer, what cpu and gpu I have and based on that If I import 4000 images for example the programme should be able to tell me the best model I can get.
I mean now I can select all of them, select "high quality" and the programme tells me "your gpu cannot render the mesh, it is too large".
Instead it would be great if realitycapture takes 1 to 5% of the images and tells me "the highest quality you can choose is normal, if not you will get an error".
-
hello, this is Lucia from the contact form :)
QuickTime is a .mov. format, it should work if you have the Windows codecs, and it does for me,
I would not convert anything unless it was really necessary because there is usually some loss
RealityCapture can recognize your GPU: RECONSTRUCTION tab / Settings / Image depth map calculation / GPU to use;
the notification is also there, as you have pointed out - it is explained in more detail in the 'Real-time Scene Renderer' tutorial in the help section of the software, it is worth reading through it since this notification only tells you that you cannot see the mesh in the 3D window because you have reached the threshold (you will just see the point cloud instead), but the full mesh will still be output eventually (it is just a matter of time* - depending on your computer resources) and be actually in there - you can see it when you export render, video or mesh itself
*if it is not and an error occurs, then there is something else going on, possibly a bug which is usually impossible to tell in advance
Please sign in to leave a comment.
Comments
1 comment