Reimport simplified 3d model of a build and add textures

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2 comments

  • Avatar
    Vlad Kuzmin

    Hello.

    More looks like FBX problem.
    Try to export as OBJ from 3DSMax.

    And side note. If you want texturize fixed mesh you should subdivide polygons, using huge poly will not work as you want

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    yoko3d

    Hi Poul,

    You could alternatively try using Xnormal which is free and project your highpoly details to your low poly model however you'll have to be careful to not move the models or change the scale of the models.

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