Hi. First time user here. Played with this program for four hours so far. The textured model in the RC viewport looks great to me.
In Maya, the exported mesh and textures I have tried look noticeably much worse to me. Curious as to why that is. Is that normal behavior or is there a way to export quality much closer to what I see in the RC viewport?
I have played with Unwrap settings. Below is an obj using Unwrap setting of "fixed texel size" and "Optimal". Texture output size is a single 32k.
Looks great in RC.
Not so great in Maya.
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