Texture Quality is Awful Compared to Your Biggest Competitor


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    The Optimal Texel Size is basically the average ground sampling distance of your project. If you have a lot of variation in your camera distance to the object, then this value can be a bit skewed. Nonetheless, the internal RC viewer does not support the full texture resolution to improve performance of the viewer. If you want to know the true texture resolution, render a screenshot by using the "Render" button in the Reconstruction > Export section. Or export the model and view in an external viewer.

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