I created a high detail model, which then had more than 9mio vertices and 19mio faces and also was more than 3gb when exported as .obj file, so I used the "Simply" tool to reduce it to 200k vertices.
The problem is: The resulting mesh looked horrible! Not only did the triangles look off and kind of all over the place but there also were a couple of lines through the model, like it had been cut into cube-shaped pieces, then sloppily put together again (sorry, didn't take any screenshots). The preview and high detail mesh both didn't show any of these lines and even the former looked like it had cleaner triangles.
What could have happened here? Are there specific settings you have to use when simplifying a high detail mesh, steps you have to do to get a proper result? Would it be better to reconstruct the model into a mesh that already has the desired number of vertices, instead of creating the high detail mesh (which takes multiple hours), then simplifying it (and how do I do that)?
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