Support for larger memory GPUs

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10 comments

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    Ondrej Trhan CR

    Hi goh_weixun,

    I will add this as an another vote for this feature.

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    Velikovskian

    I'd also welcome to display models with >40 million triangles.
    Is there any chance that Nanite could be integrated into RC in the future?

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    Ondrej Trhan CR

    Hi Velikovskian, 

    I added your vote as an another vote for this feature.

     
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    Jan Alfons

    I would welcome this feature as well.

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    lightfield_ltd

    We run rtx 3090 gpus with 24gb vram so we 2nd this motion

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    Ondrej Trhan CR

    lightfield_ltd, your vote was also added

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    robob3ar

    really just like 8 votes for this feature :) .. I regularly push out 100 million poly meshes, and it's a pain to get the mesh preview.. I'm working with 3x 3090 rtx, I mean 24gb vram is enough to load 100 mil poly..

    also wireframe - why is there no wireframe view.. 
    And you can really put the calculated mesh in the actualy viewport - it's pretty common on any 3d interface to have the polycount shown right there.. 

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    Velikovskian

    robob3ar Wouldn't be a Nanite integration in RC be what we are looking for ontop of supporting GFX larger memory? This would enable to navigate virtually unlimited polygons. It also would spare the need to import a several gigabyte large model into UE5 and convert it to Nanite, which can take hours. It wouldn't be completely out of reach since Epic Games now is involved in RC.

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    Wallace Wainhouse CR

    Thanks for the feedback I have added these comments to the feature request

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