My interest in Reality Capture is via Unreal Engine 5. I would like to use photogrammetry for some objects that I would like to use in Unreal Engine. I thought RC was a perfect choice till I tried to import my first exercise model into UE5. The result is very disappointing. I searched for answers and found this thread: https://support.capturingreality.com/hc/en-us/community/posts/360002851491
I followed the workarounds as suggested by other users - fixing normals in UE5 and channeling the model through Blender. In both cases the result is the same - ugly model missing detail, any other ideas on how to solve this issue?
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