Blurry Textures and Artifacts
Hi All,
I tried capturing this oreo packet and faced a couple of problems-
1. The mesh has a lot of artifacts such as holes and divots. Any idea what could probably cause this?
2. After retopology and importing the mesh back to RC, the textures look blurry. Not sure why this happens as the model aligns perfectly with the RC generated one. The RC generated point cloud model without Retopology has pretty good textures. Is there any way to solve this?
Original Image
Thanks!
-
Hi Karan,
this is not ideal object for photogrammetry, as it is quite shiny. This is the main reason of mentioned artifacts. How many images did you take for this model? How was your capture's path?
About your second problem, was were your steps here? Did you computed an unwrap for corrected model? Did you reproject the texture or computed a new one?
Please sign in to leave a comment.
Comments
1 comment