Question on workflow for roadway modeling
I work in car crash reconstruction and survey roads and make animations. The road surface is usually the most important thing to survey and the roadside features are mostly context. We have been using terrestrial LiDAR for 10+ years to make our models, and the camera on our Faro is terrible, so our roadway texture is terrible. I've been surveying with our drone recently as well as the scanner and would like to texture our lidar-derived mesh with images from our RTK drone.
I would like to create a nice mesh of the roadway from the lidar that documents the road crown, curbs, etc and texture it from the drone images. Everything else on the roadside can be from the drone photogrammetry because usually it is just context. However the Faro laser scanner picks up tree limbs and utility poles that is a great representation of the environment. So now I am considering a point cloud for features like that and textured mesh for road surface and building faces, roof tops.
Is anyone else trying to arrive at this end product and what is the best way? I have worked in Agisoft but now switching to this program because Agisoft is from Russia, as much as I like the program and their people.
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Hi curt4moto,
it is possible to merge these two data and use laser scan for mesh creation and images for texturing.
There are more tutorials on our YouTube channel how to achieve this.
You can watch these:
https://www.youtube.com/watch?v=9e_NLp_FaUk
https://www.youtube.com/watch?v=HbdXMc-NtZQ&t=444s
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