How do I fill in a texture hole?
Hello, I have a question because an error seems to occur while using RC.
Of course the mesh is fine, but when I apply the texture I get texture holes in these tiny triangles.
When you open the packaging, you can see that the checkered pattern is missing.
Is there any way to fill this area with a texture?
The last picture is the texture settings. Please refer to it and solve it.
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Hello,
To fix this it is recommended to change the value of the Large triangle removal threshold to a higher number, e.g. 100-200. -
What causes this to happen?
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