Texturing rendertime huge
Hi,
We use frequently RC for our projects by combining scans with pictures.
Now we have a project with about 600 scans and 15.000 pictures.
This calculation is taking already 20 days.
The specs of the computer are GPU RTX 2080 8 GB Ram, Xeon i9 18 cores 3 ghz.
Is there someone who can contact us from CapturingRealty about this possible problem we have? Maybe by teams or other platform?
Regards
Vincent from RealVisuals
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Hi Vincent,
We do not do calls and only offer support via this forum or you can email is support@capturingreality.com
This might be just a large dataset taking a long time, what does your console say? Were the depth maps successfully made? is the model still making parts? if so the best plan is to wait.
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That doesn't sound like an excessive amount of time. My specs are faster than the ones you listed and a 50 scan-2,000 photo project took 27 hours for me. I'm sure tech support will help you out but the settings you're using for the texturing may need to be adjusted as well.
Good Luck! Let us know what you figure out.
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