
steven verver
- Total activity 17
- Last activity
- Following 0 users
- Followed by 0 users
- Votes 0
- Subscriptions 0
Activity overview
Latest activity by steven verver-
steven verver created a post,
Singular end points, ill-conditioned constraint
AnsweredHi I am trying to scale a model. As per the help, I've added control points to some images and defined distances between them. I've added three distances (each one on a different image) and si...
-
steven verver commented,
Ok lots of thanks for your help, this did the trick!
-
steven verver commented,
Hi, I've used a zoom lens to take these images, with different zoom levels. So the images are taken with the same lens, but with a different focal length.I can see this different focal length ...
-
steven verver commented,
Hi, no i set "camera priors" to "disable" if you mean that. I tried it as well with "enable" but to no resolve. Any other suggestions on how to solve this?
-
steven verver created a post,
Proper workflow to solve misaligned cameras?
Hi,I have a model consisting of 1906 cameras. When I look at the model from the side and watch the position of the camera's I can see that four of them are misaligned, because their position i...
-
steven verver commented,
Hi, any news on 360 camera support? It would be great if we could use these.
-
steven verver commented,
Hi Gotz that's a very smart solution - thanks!
-
steven verver created a post,
Get the position of a given point in the point cloud
AnsweredHi I have geo-referenced a model succesfully using ground control points measured with a total station.Now I want to read positions from the model. So, given a random point in the model, I wan...
-
steven verver created a post,
Combining two models?
Hi, is it possible to combine two MODELS?My goal: I have a project with 3500 pictures. I cannot make a model from all of these at once, RC will give me an out of memory error (I have only 16Gb...
-
steven verver created a post,
Nvidia unveils GTX 1080 and GTX 1070: a new level in GPU pwr
AnsweredGood news for RC users!http://www.eurogamer.net/articles/digitalfoundry-2016-nvidia-unveils-gtx-1080-and-gtx-1070