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Tarin Camarena

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Latest activity by Tarin Camarena
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    Tarin Camarena commented,

    So i figured it out by copying and pasting from an excel spread sheet.  I tested everything on a limited amount of inputs and the .bat scripts work as well. However according to the xmp workflow, f...

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    Tarin Camarena commented,

    Like I found this example process .bat file. But i have 1000 image sets. Typying this over and over again 1000 times would take forever. Is there a simpler way?

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    Tarin Camarena commented,

    So i have thousands of folders to process thousands of scans. The folders contain fixed position cameras with names for each camera.  I generated a mesh for the first folder and exported the xmp da...

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    Tarin Camarena created a post,

    Center mesh to origin

    Is there a way to center the created mesh to world origin by center of bounding box? I'm saying this because i need to find an efficient way to get the alignment of 100 created meshes to be relativ...

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    Tarin Camarena commented,

    I see. thanks. So to do the automatic batch processing I would need the CLI license correct? Also lets say i have image sequences from several cameras. Do you know a way where I can organize frame ...

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    Tarin Camarena commented,

    So basically I would need a mesh with textures per frame of the animation. So frame 1 of the animation would have a mesh generated from 16 cameras, then frame 2, and so on.  Okay. What about for th...

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    Tarin Camarena commented,

    4D = 3D + time basically videogrammetry.  So I might have 16 images per 3d model, for 30 frames per second * the duration of time. So i would need to process hundreds of scans efficiently. Which me...

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    Tarin Camarena created a post,

    4D processing workflows

    Are there workflows in reality capture for 4D capture? Say I need to batch process 600 scans and output textures for each scan automatically. If i have a 64 core computer with lots of ram is it pos...

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    Tarin Camarena commented,

    Okie dokie Thanks! I luv the software so far. woohoo! :D

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    Tarin Camarena commented,

    I get these strange 16k textures with all the texture info towards the bottom. Is there anyway to make it take up more space of the image so i dont have all that wasted pixel space?