
Alexandiir
PC1: Ryzen 1600X, GTX1060 6gb, 64Gb DDR4, Cache HDD PC2: Xeon 2630v3 x2 (socket 2011-3), GTX1080Ti 11gb, GTX1070 8Gb, 64Gb DDR4, Cache SSD PC3: Xeon 2620 x2 (socket 2011), GTX1060 6gb x2, 147Gb DDR3, Cache HDD
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Recent activity by Alexandiir Sort by recent activity-
You have high hopes about new Unreal Engine 5, I see. I'm happy to believe in this too. I don't see any ways to work with such dense mesh. But even so, we don't need this poligons. 1) You can cut ...
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Thanks for this setting, Mike. I'm working with RC to UE4 transfer for last mounths). And don't forget to check Export Vertex Normals: Yes when exporting FBX\OBJ from RC
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Hi Radek, It's based on number of CUDA cores. Here is more comprehensive benchmark:https://docs.google.com/spreadsheets/u/0/d/1vcVoSVtamcoGj5sFfvKF_XlvuviWWveJIg_iZ8U2bf0/pub?gid=2&richtext=true#
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Accuracy? Absolutely not. Here is my own GeForece rating. In general, more CUDA cores = faster. But! New technology of GTX 2xxx series can improve speed not only by rising CUDA cores. GeForce RTX 2...
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You can upload models to Sketchfab with more than 1 texture files. This example with 8x8k jpg files. https://skfb.ly/6BKU7
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3 600$ Nvidia Titan V 5 120 CUDA cores 640 Tensor cores Let's test it! https://www.amazon.com/NVIDIA-TITAN-VOLTA-12GB-VIDEO/dp/B078G1VHYN
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Thank you for this test Steven Smith. That's what I tried to realize. I have good PCs and good SSDs, but I using SSD not optimal. Now I know what to do!
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Your test means proves that cache on SSD drive speeds up total processing 2 times?Cache on SSD = 2 time faster processing. I understand it correctly? For your dataset and your PC specs ofcourse.
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There is no safe quadrocopter now. You got to plan missions in UGCS with 3D ground level, only this thing will help to you with known obstacles. UGCS is only for flying above forest. You can't fly ...