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Robert Moggach

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Activity overview

Latest activity by Robert Moggach
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    Robert Moggach commented,

    Look forward to it... while abstract the attached image is not really ideal... nor is cutting up the model into separate pieces and multiple projections to achieve better texture coverage and ...

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    Robert Moggach commented,

    Hey Milos -I understand UDIMs but great article nonetheless on the history. I was wondering if you actually had an implementation of UDIMs working that isn't immediately apparent as to how to ...

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    Robert Moggach created a post,

    UDIM and/or Overlapping UVs

    Answered

    I'm trying to work out the best approach for reprojection of textures in RC with geometry that's been optimized in external softwares. I've tried UDIMs with one combined OBJ made up of multipl...

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    Robert Moggach commented,

    +1 for sorting of images... and arbitrary grouping please too.Sometimes the machine doesn't know we like to sort our images instinctually...

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    Robert Moggach created a post,

    Camera Export As Sequence

    Completed

    It would be great if when exporting registration to Maya it was possible to export one animated camera. I'm currently working on scripting this approach within maya but ideally RC would export...

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    Robert Moggach created a post,

    multiple outliner views

    Planned

    (I'll call it the outliner view as it most resembles what I'm accustomed to calling an outliner)The left most panel I call the scene outliner has two views (1Ds & 2Ds) - I'd like to have both ...

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    Robert Moggach created a post,

    Units - Centimetres

    Completed

    Would be great to have a centimetres unit/coordinates option for export to VFX softwares (maya etc).

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    Robert Moggach commented,

    Sure thing... ideal case below (already possible with ImageModeler and with higher bit depth as well... shame it's not as fast or the geometry not nearly as amazing)1) I've built my raw geomet...

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    Robert Moggach created a post,

    Export Textures Only

    Please add the ability to export textures only without the mesh. In instances where the geometry is being cleaned up in external software and textures reprojected this is unnecessary and leads...

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    Robert Moggach created a post,

    Selective Texture Projection

    Completed

    I often have multiple pieces of geo that need reprojection after being cleaned up in external softwares. As some of these end up being small parts with UV space that overlaps other models I im...