
Shrogg
- Total activity 72
- Last activity
- Following 0 users
- Followed by 0 users
- Votes 14
- Subscriptions 21
Activity overview
Latest activity by Shrogg-
Shrogg commented,
You can get around this for now by making a .rccmd file that is simply -addfolder C:\yourfolder\-align-addfolder C:\yourfolder\-align-addfolder C:\yourfolder\-align-addfolder C:\yourfolder\-align d...
-
Shrogg commented,
This look like some sort of Auto LOD or decimation gone wrong.
-
Shrogg commented,
Any idea of when this is coming?
-
Shrogg commented,
+1
-
Shrogg commented,
@lucia - Surely the fact that there has been a request thread for over 3 years with some of the most comments of any thread should mean that its a pretty highly regarded request.. I even had a conv...
-
Shrogg commented,
@Götz Echtenacher "How much of your image does the object cover?"Anywhere from 10% (a thin stick, small tall prop) to 60% (a small stone)These objects are not big enough to fill frame without dept...
-
Shrogg commented,
Small objects, props, and nature elements.The alignments generally fail on objects we have to either Flip (Rocks) or are thin, like Leaves.Note that we have a black mask for objects we flip
-
Shrogg created a post,
Ground plane setting using common axis between 3 control points
Currently when defining a ground plane with control points you have to have a known distance.What would be a great addition to this is a way to define a ground plane (Flat surface, and origin) with...
-
Shrogg created a post,
Turntable based fixed camera alignment functionality
AnsweredLately I have been doing a lot of development work with turntables and what I have found is that RC is Terrible at calculating fixed camera turntable image sets.Evert time that I get a failure its ...
-
Shrogg commented,
+1Having large cubes appear around my object is a bit of a pain, resulting in some manual cleaning for something that really should not need it (Flat ground planes)