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BenjvC

My company, Photo2Topo, develops interactive content for immersive 3D visualizations as used in education, entertainment, and industry. Learn more at www.photo2topo.com.

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  • Smoothing Groups

     Photogrammetry-derived assets are rapidly being adapted by video game developers. Engines like UE4 require a Smoothing Group to be saved into a mesh upon fbx export. Adding this single function wi...

  • Merging 2 burly components

    I've been observing unexpected behavior in RC, so the following may not be solved by thinking about it strictly in terms of a photogrammetry problem, but I also can't rule that out, so here's the s...

  • Question: CPs

    Answered

    Once RC reports over the top projection errors via the red exclamation triangles, are these simply ignored on subsequent alignments based on the max projection error setting? If so, and if one is c...

  • Separation - Alignment Issue

    I'm struggling with bringing together a complicated cave chamber, 1829 images taken at different times such that the hard structure in the stone is largely unchanged, but there being significant re...

  • Project hygiene - Components

    I'm bumping this, just read through older related posts, wish to revisit. I'm presently working a complex scene, only some 1500 photos in a cave chamber, but the complexities, e.g. sloped mud banks...

  • How to map complete object, including bottom

    I've gone off map. Unlike environments, which are my mainstay and have no end, I'm scanning an object, a speleothem, which needs to be a watertight model and ideally with scan-based geometry and te...

  • Issue projecting textures on edited fbx

    After exporting (unwrapped) fbx from RC, editing in 3rd party app, importing to RC, I then unwrapped and ran Texture, got these patches of color (from gutter?) around the model: The model seems to...

  • Camera Export Question

    I'm familiar with the option to export cameras within the export Mesh window, but it seems RC is exporting all the images belonging to the project, whereas I'm just interested in those cameras rele...

  • About cache

    I'm still coming to terms with what's lost when clearing cache. My understanding is RC stores detected features and depth maps in the cache, but tie points live in the Component, which are saved to...

  • RC website makeover feedback

    Answered

    Pardon my squeek, but I miss the old site, know a project like this comes at great expense and time, but perhaps some feedback is constructive. When I get a response to a post, I link to the home p...