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Andrew Seyderhelm

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Latest activity by Andrew Seyderhelm
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    Andrew Seyderhelm created a post,

    Barely any points appearing in e57 import

    Hi all,  I have a laser scan of a building (but no photos) I am trying to convert it into a series of 3D objects. I have run the point cloud through Autodesk Recap Pro to create smaller room sectio...

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    Andrew Seyderhelm commented,

    Hi All, This is my application for the competition. I used DJI phantom, and a Nikon D3500. I used a combination of ground based photos, drone photos and and video captures.  ** NB I updated my entr...

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    Andrew Seyderhelm created a post,

    Question regarding Geo Referencing

    Hi all,  I do not have access to a surveyor or high resolution geomapping technology. I have read the GCP tutorial but I don't have access to that technology. I am using a DJI drone and ground base...

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    Andrew Seyderhelm commented,

    thanks for the advice,I am trying to set up accurate reconstruction regions - is there a way to snap the region to the grid while I draw it so I can make sure the regions/meshes will exactly m...

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    Andrew Seyderhelm commented,

    fair point to all that.I am experienced user of Photoshop and most of the images were parsed correctly, however I admit there may be a few that have gone past.I might look at a batch process t...

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    Andrew Seyderhelm commented,

    and more issues...so I am working with a high resolution, UAV based data set with GPS. It is a good set of images.because of the geographic (area) size of the mesh I set the unwrap style to fi...

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    Andrew Seyderhelm commented,

    further to the above comments:how do I create one texture per Model Part? I have many KMs worth of UAV footage and need to have one texture per model part so the texel resolution isn't dreadfu...

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    Andrew Seyderhelm commented,

    So after a night of compiling I realised that CR splits the mesh into parts, I have 99 now. But what I am looking for is control to export individual parts with its own separate texture? Can y...

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    Andrew Seyderhelm created a post,

    workflow to split large meshes

    Answered

    Hi guysI am working on a large scene across several KMs in the real world. I was wondering on what is the best workflow to "split up" the mesh/point cloud in order to output several individual...

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    Andrew Seyderhelm commented,

    Firstly - I am taking it "seriously"! As mentioned it is part of an experiment for my job to see what is capable of happening with open source images. Thus the reason, as previously mentioned,...