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galdric

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Latest activity by galdric
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    galdric commented,

    First of all, thx for all the answers and thoughs.And i tried the both methods (visually based and photo consistency). Didn't see a real difference but i will check again, it's a good though.

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    galdric commented,

    By too reddish, i mean than after the creation of the texture by RC i must rework it in photoshop to change the color balance cause the final render is too much saturated in red and doesn't ex...

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    galdric commented,

    Hi,If it was the consequence of the mix, it should be the same for the other color. (i just make an assumption)But i got this problem with all my models. I take this pottery for exemple cause ...

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    galdric commented,

    Hi,I take picture in RAW, then i import in jpg (adobe rgb) in RC. Then i export the texture in photoshop to reccreate a SRGB profil.And yes i use a color calibrated workflow.

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    galdric commented,

    It was quick ! Thanks for your answers. Here are the elements.1 : One of the pictures wich have been used to create the geometry2 : The texture created by CR3 : The sketchfab model AFTER MODIF...

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    galdric created a post,

    Reddish textures

    Answered

    Hi,When I use RC to reccreate artworks, the meshs are really great but the textures are always too much reddish.I didn't find this problem on the forum, so maybe i am doing something wrong but...

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    galdric created a post,

    limitation by licence

    Hi,I had read that RC is limited at 32 core and 3 gpu by licence. - It means 32 reals core or 32 thread ?- And does the multiplication of this limit with a second licence works for the three k...