
Fernando
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Activity overview
Latest activity by Fernando-
Fernando created a post,
360 camera path - Export 360 view
Hi, Is possible define a circular path in animation tool for export a perfect 360 photo/video view of the model? Or any workflow for do it? I think its a simple and basic option
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Fernando commented,
Hi Gotz. Thanks for your reply. the detector sensitivity is set to ultra but i tried in normal mode before with similar results. I dont have test other distorsion model, but i´ll try it. Now is Bro...
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Fernando commented,
Thanks Lubenko, but no solve in the post you said
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Fernando created a post,
Texture blurry
Hi all, I have an issue with the texture model. It´s shows blurry in some areas (seem an aling or stiching problem) The model has 213 cameras. I have tried to modify a lot of settings (detector sen...
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Fernando commented,
bottom left Is 16K ONE file version Botton right is 38 tiles for 2048K each tile
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Fernando commented,
Hi Just render another model, and verified the issue: Here, an screenshot of the model just generated the obj, without change anything int the MTL file. Here, an screenshot of the obj file opened ...
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Fernando commented,
Hi Götz, No, i don´t try 16kx16k because i choose 42 jpg parts textures, and 16x16x42 is huge. 42 parts in 2x2k In this moment i´m rendering another model for testing.
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Fernando commented,
Hi Shadow I don´t think so. As said, the diference is if export texture as only one jpg file, it's show fine. But if export texture as parts, it´s show terrible.
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Fernando commented,
Hi Götz, Work, but texture shows terrible. Very low quality. I don´t know what's hapening :(. If i export the texture with only one file, the model shows propertly as you said (locally in Meshmixer...
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Fernando commented,
HI I have compared two mtl files, the generated with RC vs Others # # Wavefront material file# Created in RealityCapture v1.0.2# www.capturingreality.com# newmtl Monsalud_cuarto_MaterialKa 1 1 1Kd ...