
Pjotr van Schothorst
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Recent activity by Pjotr van Schothorst Sort by recent activity-
For Sketchup, there is a plug-in called Artisan (http://artisan4sketchup.com/) to fine-tune mesh models. It would be great if this plug-in, or some of its features, became available for RC.
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Walking/cycling/driving through a street with a 360 camera set at regular 1-sec interval capture rate is not very complex or time consuming. Exploding these 360 images into multiple overlapping sma...
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I found a tool to concert the equirectangular images into cubemaps. Below an example, almost 2k x 2k. Should be enough for reconstruction. But... since these cube images don't have any overlap, RC...
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Thanks! Here some renders made with Lumion, some of them with post-processing (artistic filters) with Topaz. https://photos.app.goo.gl/GopOHRAXFkJGaLzm1 you need a Google account to see that page, ...
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strange. I copied the link again. Can you try again?
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I found lout you can also cut out the trees looking top-down, much easier! The resulting holes in the ground below the tree can be fixed easily with the RC function "Check Topology", or "Fill Holes...
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This weekend I spent many hours improving the 3D mesh manually using MeshLab, an open source tool. Still some strange blobs visible, but the model is now good enough for its purpose: architectural ...
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First, I used John's suggestion. The rest I tried to cut out manually using the lasso tool looking at the model sideways.
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I found a way to make the surface transparent based on deleting parts of the texture, pixels with a similar color to the water color I selected. This is equivalent to my feature request. Result: No...
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Thanks, John! That method got rid of some tree blobs, but not all of them... My biggest worry is now how to get rid of the water polygons that stick out above the water surface, as they make the mo...