
ցɾօժҍʝöɾղ
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Activity overview
Latest activity by ցɾօժҍʝöɾղ-
ցɾօժҍʝöɾղ commented,
I get a .rcinfo on the first file I export out from RealityCapture. I then copied that files and renamed it so that it would reflect the name on the "_fromBlender"-file.
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ցɾօժҍʝöɾղ created a post,
RealityCapture - Blender roundtrip with kept scale and orientation
Hi. For the past 2 hours (not kidding) i've been trying to figure out what settings to use when exporting a mesh from RealityCapture, bringing it into Blender for a touchup and then back again to ...
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ցɾօժҍʝöɾղ commented,
Now my old username is back again.
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ցɾօժҍʝöɾղ commented,
Seems to be working! thanks.
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ցɾօժҍʝöɾղ commented,
Thanks, please change it to "Björn" if available
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ցɾօժҍʝöɾղ commented,
I see. Feature request perhaps? My other two options would be to split it again in for example Blender, or export all 50 fbxes and import in Unity and combine somehow.
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ցɾօժҍʝöɾղ created a post,
Change username on community
Hi. How can I change username on the forum. I'm stuck with some odd gamertag I tried once at epic a long time ago. I've even changed my name on the epic profile too, but it didn't have any impact h...
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ցɾօժҍʝöɾղ commented,
I think I've tried both the built in texture reprojection as a part of the Simplify command, but also without it doing a more explicit/manual texture reprojection after the simplify command. I've ...
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ցɾօժҍʝöɾղ commented,
As a followup question. Is it possible to export the model keeping the parts division, but without actually ending up with one fbx-file for each part? Goal is to export 1 fbx file but with a mesh c...
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ցɾօժҍʝöɾղ commented,
Ok, thanks for summary!